The Road Hero
Sunday, December 7th, 2008I spent large part of my weekend playing Need For Speed: Undercover.
NFS games have been around for many years and it’s nice to see this addition returning to some older ideas that made the franchise popular instead of insisting on the false path of its recent history (I’m looking at you Pro Street).
Remember the good old days when “NFS Underground” introduced the open world layout for the races and “NFS Most Wanted” introduced the chasing element by the police? Well all this has returned in a big way.
Featuring a HUGE city you will never get bored to drive in with many different sceneries and probably the best designed city roads for any NFS game. The creators built upon their previous experience and have included many cool and realistically presented effects - most notable being the smoke effects of course. The graphics are siply superb.
The one thing that they really got right this time though was the soundtrack. At first I thought it was just another club mix with some repetitive songs but I was wrong. The songs ties around the action so nice that there were many times that I caught myself shaking my head during the races. At some cases I got so caught up by the music that it wasn’t even about avoiding cars - it was about driving with rhythm. Like a guitar hero piece where play the game with rhythm, this was the same expereince for me but in a driving game. A road hero so to speak….
Preview the addictive soundtrack below:
As for the rest of the game, the story is trivial and the babes might be the only good thing about the cut scenes (minus the acting) but it all adds to the cinematic experience. I didn’t like that there is no GPS for driving to the events - you just instantly start one race after the other. As much as that direction arrow was hated (not keeping a constant route), it did make driving to the races a more realistic experience.
But all this is insignificant…. Great music and graphics. That’s all I wanted to say. Works for me


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